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Old Mar 03, 2006, 03:10 AM // 03:10   #1
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Default Funniest Bugs

Sometimes when an update comes out, I jhave a good laugh reading some of the former bugs or former skill effects, here is my favourite ones, qoute from guilwars.com, Game Updates section:

Sunday, May 1
Fixed camera periodically refusing to enter first-person mode

Monday, May 2
Fixed misleading signpost in Lion's Arch

Thursday, August 25
Aegis: Now only affects party members
Didn't seem that important back than, but later on
"I Will Avenge You!": Increased AOE to anywhere within your radar


Wednesday, September 7
Fixed Fevered Dreams so that it doesn't spread conditions to allies.
Fixed the Resurrection Orb so that it doesn’t resurrect dead spirits.
Fixed a bug which caused vendor items to sometimes show an "Under Construction" icon.


Thursday, October 20
Fixed a bug that allowed players to trade an item with a quantity of zero
Fixed a bug that was causing some players to lose their Menu button.

Friday, November 11
Fixed Dark Bond so that it no longer diverts damage to dead minions

Did they really fix this?
Improved AI so that monsters will eventually stop chasing fleeing players

Now this was funniest shit ever, that bia**h actually appeared twice?
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon

Thursday, December 15
Fixed sacrifice skills so that a player who sacrifices all of his remaining Health will die

Tuesday, December 20
Fixed a battle axe that was incorrectly allowing two axe grips to be attached.


Friday January 20
Fixed a problem with the skill "Flesh of My Flesh" ignoring "Frozen Soil."


Monday February 6
Fixed a recently introduced bug that players could exploit to attack their own teammates


These are from the official updates, if you have some funny bug that was unplushied in the update list, i welcome you to post it so we all have a good laugh

I think the best update are those labele "Fixed server crush bug", do most of us even notice those?
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Old Mar 03, 2006, 03:13 AM // 03:13   #2
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hmm anyone know how you could attack your teamates when it wasnt fixed? sounds very funny.
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Old Mar 03, 2006, 03:17 AM // 03:17   #3
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Quote:
Originally Posted by chaos dragoon
hmm anyone know how you could attack your teamates when it wasnt fixed? sounds very funny.
Mapping to a full district during a PvP match.

It's not as funny as you think. More like "annoying."
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Old Mar 03, 2006, 03:21 AM // 03:21   #4
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Quote:
Originally Posted by koneko
It's not as funny as you think. More like "annoying."
Particularly after you saw it again... and again... and again.
People did it because A) it was 'uber leet', and B) You got faction for team kills
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Old Mar 03, 2006, 03:31 AM // 03:31   #5
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Quote:
Originally Posted by chaos dragoon
hmm anyone know how you could attack your teamates when it wasnt fixed? sounds very funny.
http://video.google.com/videoplay?do...6&q=Guild+Wars

in action.
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Old Mar 03, 2006, 03:42 AM // 03:42   #6
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Quote:
Originally Posted by thunderpower
Thursday, October 20
Fixed a bug that allowed players to trade an item with a quantity of zero
Fixed a bug that was causing some players to lose their Menu button.
haha wow that must have sucked
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Old Mar 03, 2006, 03:54 AM // 03:54   #7
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Quote:
Originally Posted by The Renegade Healer
lol good game
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Old Mar 03, 2006, 04:05 AM // 04:05   #8
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lol, Hilarious!
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Old Mar 03, 2006, 04:42 AM // 04:42   #9
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Haha those are pretty funny, nice find.
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Old Mar 03, 2006, 06:20 PM // 18:20   #10
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There was a bug where you could sneak out of the gate from Granite Citadel without porting and just wander around the landscape, at least until you reached the edge of the world.
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Old Mar 03, 2006, 09:51 PM // 21:51   #11
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How about the dead guys in towns. lol That was funny... I forgot which area that was but I remeber a SS or two posted in guru on it. and I saw a few doing it before it was fixed. lol Oh well...
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Old Mar 03, 2006, 10:27 PM // 22:27   #12
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Quote:
Originally Posted by thunderpower
ow this was funniest shit ever, that bia**h actually appeared twice?
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon
http://img518.imageshack.us/img518/2811/gw0296xf.jpg
Damn, why did they fix this ?
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Old Mar 04, 2006, 02:19 AM // 02:19   #13
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Quote:
Originally Posted by fallot
how would this be done? Never encountered it as I generally steer clear of pre-searing, though I've heard about it and seen screenshots, but i'm curious to how it happened.
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Old Mar 04, 2006, 02:23 AM // 02:23   #14
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heres how it worked (it could only be done with monk primaries): Gwen appears behind the res portal when you leave ascalon city as per usual. However the first monk quest is to rescue Gwen from across the river, and lead her back to the gate. Once you have done so, you now have two gwens



Also this was pretty amusing when my friend came over to start off at GW while his PC was being fixed:


Last edited by Haggard; Mar 04, 2006 at 02:31 AM // 02:31..
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Old Mar 04, 2006, 04:53 AM // 04:53   #15
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" Note: To work around a problem in this update, we temporarily removed footprints and the red dots displaying the path taken in the Map Area window. This functionality was restored in the May 2 update."

The problem that occured was that attempting to move your character caused err=7 disconnect. That was a good laugh. Probably not for the devs, but it was for me.
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Old Mar 04, 2006, 08:33 AM // 08:33   #16
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yea it was more obnoxious than that for me though. because my computer would never actually err=7 and just hang me in the city until i finally hard booted my computer.
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Old Mar 04, 2006, 05:16 PM // 17:16   #17
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rofl. teh 'kill your own teammates' looks liek fun :P

Last edited by bebe; Mar 04, 2006 at 05:18 PM // 17:18..
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Old Mar 04, 2006, 05:35 PM // 17:35   #18
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Kill teammates... i will love kill some losers i find in that months i play
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Old Mar 04, 2006, 06:13 PM // 18:13   #19
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Believe me, the "kill your own teammates" thing was sooooo annoying.

Ok, ok. Fine. Good for a laugh and a "WTF?" a few times, but when it was happening you'd get one in every other team you ended up with in RA ... I made a trapping build just to counter these 'sploiters.

And I realized, "kill your own teammates" is not entirely accurate, as most people caught on to what was going on after it happened a few times, and usually turned on the 'sploiter with everything they had (at close range) 3 vs. 1 was ... well, i'm sure you know how it turned out.

"Attempt to kill your teammates, then get yourself owned" is a better description.
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Old Mar 04, 2006, 10:12 PM // 22:12   #20
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Quote:
Originally Posted by chaos dragoon
hmm anyone know how you could attack your teamates when it wasnt fixed? sounds very funny.
It wasn't a whole lot of fun when you were waiting to go into battle alongside people you thought were your teammates. :S

Quote:
Originally Posted by tommarrow
There was a bug where you could sneak out of the gate from Granite Citadel without porting and just wander around the landscape, at least until you reached the edge of the world.
Not just Granite Citadel. I first managed to do this at Yak's Bend during one of the final betas, and screencapped it all for mapping purposes (and reported it). You could do that at Beacon's until this past update, and I did it once out of Surmia by accident (don't know if that was fixed). It quickly got pretty boring though, with no other objectives, no beasties, and no ability to zone anywhere else.

Quote:
Originally Posted by Lord Iowerth
Believe me, the "kill your own teammates" thing was sooooo annoying.

Ok, ok. Fine. Good for a laugh and a "WTF?" a few times, but when it was happening you'd get one in every other team you ended up with in RA ...
Annoying to the opposing side too, because all the kills were stolen on you (although the Number-Of-Kills Arenas would log one for your side).

Quote:
Originally Posted by Lord Iowerth
"Attempt to kill your teammates, then get yourself owned" is a better description.
Some of them had some pretty good quick-kill builds -- lava font, traps, meteor shower, well of suffering (everyoone thought that one was well of blood and would just stand there)...

Last edited by SisterMercy; Mar 04, 2006 at 10:16 PM // 22:16..
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